Description
Dear learner,
This module covers key concepts in Grade 10 physics, including vector quantities in Unit 1, uniformly accelerated motion in Unit 2, and elasticity and static equilibrium of rigid bodies in Unit 3. Students will explore these topics through a combination of theoretical lessons and practical examples to enhance their understanding of physics concepts and their real-world applications. We highly recommend that students bring a protractor.
Competencies
At the end of this lesson, you will be able to;
- Distinguish between scalar and vector quantities.
- Describe motion using position, displacement, average velocity, instantaneous velocity, and acceleration.
- Solve problems related to uniformly accelerated motion.
- Derive and use equations of motion for objects under constant acceleration.
- Analyze and solve problems involving relative velocity in one dimension.
- Explain elasticity, plasticity, stress, and strain.
- Calculate the Young’s modulus of materials based on experimental data.
Contents
1. Vector Quantities
Lesson 1: Scalar and vectors
Lesson 2: Vector representation
Lesson 3: Vector addition and subtraction
Lesson 4: Graphical method of vector addition
Lesson 5: Vector resolution
2. Uniformly Accelerated Motion
Lesson 6: Position and displacement
Lesson 7: Average velocity and instantaneous velocity
Lesson 8: Acceleration
Lesson 9: Equation of motion with constant acceleration
Lesson 10: Graphical representation of uniformly accelerated motion
Lesson 11: Relative velocity in one dimension
3. Elasticity and Static Equilibrium of rigid body
Lesson 12: Elasticity and plasticity
Lesson 13: Density and specific gravity
Lesson 14: Stress and strain
Lesson 15: Young modulus
Lesson 16: Static equilibrium
Assessment
- Assessment in this module may include:
- Quiz and test
- Mid Exam
- Final Exam
References
- Student textbook
- Grade 10 physics textbooks.
Curriculum
- 3 Sections
- 51 Lessons
- 365 Days
- 1: VECTOR QUANTITIESA vector quantity is a physical quantity that has both magnitude and direction. Examples of vector quantities include velocity, acceleration, force, and displacement. These quantities are represented by arrow. An example of a vector quantity is velocity. Velocity includes both the speed of an object (magnitude) and its direction of motion. For instance, if a car is traveling at 60 miles per hour in a northeast direction, its velocity would be represented as a vector with both magnitude (60 mph) and direction (northeast)s in diagrams to show both their size and their direction in space.29
- 1.1Lesson 1: Vector and Scalar30 Minutes
- 1.2Activity 1: Vector and scalar10 Minutes5 Questions
- 1.3Summary on Lesson 110 Minutes
- 1.4Gamified Activity
- 1.5Test 1: Vector and scalar15 Minutes5 Questions
- 1.6Offline resources 1
- 1.7Lesson 2: Vector representations30 Minutes
- 1.8Activity 2: Vector representations10 Minutes5 Questions
- 1.9Summary on Lesson 210 Minutes
- 1.10Gamified Activity
- 1.11Test 2: Vector representations15 Minutes5 Questions
- 1.12Offline resources 2
- 1.13Lesson 3: Vector Addition and Subtraction30 Minutes
- 1.14Activity 3: Vector Addition and Subtraction10 Minutes5 Questions
- 1.15Summary on Lesson 310 Minutes
- 1.16Gamified Activity
- 1.17Test 3: Vector Addition and Subtraction15 Minutes5 Questions
- 1.18Offline resource 3
- 1.19Lesson 4: Graphical method of Vector addition30 Minutes
- 1.20Activity 4: Graphical method of Vector addition10 Minutes5 Questions
- 1.21Summary on Lesson 410 Minutes
- 1.22Test 4: Graphical method of Vector addition15 Minutes5 Questions
- 1.23Offline resource 4
- 1.24Lesson 5: Vector Resolution30 Minutes
- 1.25Activity 5: Vector Resolution10 Minutes5 Questions
- 1.26Summary on Lesson 515 Minutes
- 1.27Gamified Activity
- 1.28Test 5: Vector Resolution15 Minutes5 Questions
- 1.29Offline resource 5
- 2: UNIFORMLY ACCELERATED MOTIONUniformly accelerated motion refers to the motion of an object moving with a constant acceleration. In this type of motion, the velocity of the object changes by equal amounts in equal intervals of time. As a result, the object's speed increases or decreases at a constant rate over time. This can be described using equations such as v = u + at and s=ut+$\frac{1}{2}at^{2}$, where v is final velocity, u is initial velocity, a is acceleration, t is time, and s is displacement. Uniformly accelerated motion can be observed in scenarios such as an object falling under gravity or a car accelerating from rest.32
- 2.1Lesson 6: Position and Displacement30 Minutes
- 2.2Activity 6: Position and Displacement10 Minutes5 Questions
- 2.3Summary on Lesson 610 Minutes
- 2.4Test 6: Position and Displacement15 Minutes5 Questions
- 2.5Offline resource 6
- 2.6Lesson 7: Average Velocity and Instantaneous Velocity30 Minutes
- 2.7Activity 7: Average Velocity and Instantaneous Velocity12 Minutes6 Questions
- 2.8Summary on Lesson 710 Minutes
- 2.9Test 7: Average velocity and Instantaneous Velocity15 Minutes5 Questions
- 2.10Offline resource 7
- 2.11Lesson 8: Acceleration30 Minutes
- 2.12Activity 8: Acceleration10 Minutes5 Questions
- 2.13Summary on Lesson 810 Minutes
- 2.14Offline resources 8
- 2.15Test 8: Acceleration15 Minutes5 Questions
- 2.16Lesson 9: Equations of motion with constant Acceleration30 Minutes
- 2.17Activity 9: Equations of Motion with Constant Acceleration10 Minutes5 Questions
- 2.18Summary on Lesson 915 Minutes
- 2.19Test 9: Equations of Motion with Constant Acceleration15 Minutes5 Questions
- 2.20Offline resources 9
- 2.21lesson 10: Graphical representation of uniformly Accelerated Motion30 Minutes
- 2.22Activity 10: Graphical representation of uniformly Accelerated Motion10 Minutes5 Questions
- 2.23Summary on Lesson 1015 Minutes
- 2.24Test 10: Graphical representation of uniformly Accelerated Motion15 Minutes5 Questions
- 2.25Offline resources 10
- 2.26Explanation and graphs under self test quiz for : Graphical Representation of Uniformly Accelerated Motion
- 2.27Lesson 11: Relative Velocity in One Dimension30 Minutes
- 2.28Virtual Lab: Relative velocity
- 2.29Activity 11: Relative Velocity in one Dimension10 Minutes5 Questions
- 2.30Summary on Lesson 1110 Minutes
- 2.31Test 11: Relative Velocity in one Dimension15 Minutes6 Questions
- 2.32Offline resources 11
- 3: Elasticity and Static Equilibrium of Rigid BodyWhen studying the elasticity and static equilibrium of a rigid body, we examine how external forces affect its deformation and equilibrium. Elasticity allows us to understand how materials respond to stress and strain, while static equilibrium helps analyze how different forces interact with each other in order for an object to remain balanced.26
- 3.1Lesson 12: Elasticity and Plasticity30 Minutes
- 3.2Activity 12: Elasticity and pPlasticity10 Minutes5 Questions
- 3.3Summary on Lesson 1210 Minutes
- 3.4Test 12: Elasticity and Plasticity15 Minutes5 Questions
- 3.5Offline resource: Elasticity and Plasticity
- 3.6Lesson 13: Density and specific Gravity30 Minutes
- 3.7Virtual Lab: Density
- 3.8Activity 13: Density and specific Gravity10 Minutes5 Questions
- 3.9Summary on Lesson 1310 Minutes
- 3.10Test 13: Density and specific Gravity15 Minutes5 Questions
- 3.11Offline resource 13
- 3.12Lesson 14: Stress and Strain30 Minutes
- 3.13Activity 14: Stress and Strain10 Minutes5 Questions
- 3.14Summary on Lesson 1410 Minutes
- 3.15Test 14: Stress and Strain15 Minutes5 Questions
- 3.16Offline resource 14
- 3.17lesson 15: The Young Modulus30 Minutes
- 3.18Activity 15: The Young Modulus15 Minutes5 Questions
- 3.19Summary on Lesson 1510 Minutes
- 3.20Test 15: The Young Modulus15 Minutes5 Questions
- 3.21offline resource 15
- 3.22lesson 16: static Equilibrium30 Minutes
- 3.23Activity 16: Static Equilibrium10 Minutes5 Questions
- 3.24Summary on Lesson 1615 Minutes
- 3.25Test 16: Static equilibrium16 Minutes5 Questions
- 3.26Offline resource 16